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Chaos group vray
Chaos group vray












chaos group vray

Attributes are sets of options that can now be created or removed for each material. Some common material settings have been redesigned as Attributes.Adjust the range values for more subtle or more pronounced variation It presents hue, saturation and value variations of the current color to help you pick the exact color you’re after. Color Assistant extension added to the V-Ray Color Picker.Note that it does not affect the V-Ray Frame Buffer (VFB) The theme selection persists between sessions. The UI Color Theme selector is located in the Configuration settings roll-out. A new Bright color theme can now change the appearance of the Asset Editor, File Path Editor, Color Picker and the Progress Log windows.VFB window no longer appears upon vrscene export.It works similarly to the Triplanar texture and removes the need for UV mapping of the shaded objects Tri-Planar Projection texture placement mode added to the VRScan material.Modifications done to the SketchUp model hierarchy are now handled in a better way by the V-Ray Fur, Clipper and Mesh Light components.Implemented material attribute icons for easier recognition.A new option allowing control of the color space of all color sliders is available in the Asset Editor’s Configuration settings roll-out.Right-clicking on any color or number input field now provides the option reset them to their default value.The UI of the Configuration settings section is improved.SpotLight's Cone and Penumbra angle sliders’ min and max values are now correct.The additional parameters are no longer grayed out when the Blades option is disabled The Advanced Camera / Bokeh parameters have been updated and made more user friendly.Use the Auto Values controls to get the most recent results and apply them to the camera. Automatically calculated exposure and white balance values can now be applied to the scene camera.Proxy Mesh assets using the new built-in material system (described in the previous point) now automatically store the materials when saved to the library (or exported as vrmat files).Use the slots to assign materials to the Proxy without having to rely on using a Multi Material

chaos group vray

A set of material slots is automatically generated as part of every Proxy Mesh asset.Lights and V-Ray objects, such as Fur, can also be included Export only the selected objects as a vrscene file containing geometry and the applied materials. Partial Proxy Scene export implemented.The option is no longer considered ‘Experimental’ Make sure that the ‘Extensions / V-Ray / Tools / Colorize Textures’ option is enabled for the color corrections to be rendered. The support of native material color corrections in SketchUp is improved.The new engine takes advantage of the RT Cores (dedicated to ray-tracing calculations) of the new NVIDIA RTX cards which leads to an an average speedup of 40% Going back and forth between the two engines will only modify what devices are used, so there’s minimal effort to compare the two to see which works best for your scene.

chaos group vray

The image results produced by the new engine are identical to the ones rendered in CUDA mode (previously called GPU).

chaos group vray

The engine selector now presents three options - CPU, CUDA and RTX.

Chaos group vray license#

  • Chaos License Server updated to version 5.4.0.
  • Configuring each sub-installer individually is still an option
  • V-Ray for SketchUp, the Chaos License Server, V-Ray Swarm and the Chaos Cloud client app are now installed in a single step.













  • Chaos group vray